There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. 6. I recently conquered another civilization, and they are now a tributary vassal. Method 4: Liberation. Stellaris Console Edition Guide to Vassals and Tributaries. And tributaries are just better vassals that pay their taxes and don't. It is developed by Paradox Development Studio and published by Paradox Interactive. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. I've noticed that the following seems to carry over. See screenshots for new tradition effects. The point of a vassal is to provide military support, but they are nerfed down to ensign difficulty and are borderline useless. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. 9 ‘Caelum’ Patch Notes, and Ask Us Anything!A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. This button may be bugged however, as many players have reported it to be missing. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. Now it's a wargoal you get by default, no need to propose, wait, declare war and get a tributary anywayIn essence, a Tributary is a more independent vassal that you cannot really control. Two ways to get a vassal. well. Vassalisation war goal doesnt even appear. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. min. . ago. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the same species of a Vassal to for a massive opinion boost and a removal of the subject power penalty for as long as both live. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. 8boy09. i want vassalize the local 'new khanate' but only tributary war goal shows up. ago. ”. Food is minimal, and getting tributary after tributary can cover your economy for the most part. 1. Vassal Contracts are a massive new feature of the Stellaris 3. Once you vassalize an empire, they lose their OP AI bonuses. Protectorates that rise to become vassals will trigger the type selection at the beginning of the next month. When/if they refuse you should get a "subjugation" causus belli for at least a short while. I almost dropped $20 on day one. The whole vassal/tributary system seems to be built for a player overlord in mind, and nothing else. 0 pop growth update some people have been "vassal farming". When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . That platonic ideal state- which imposes vulnerabilities to vassal instability- would be mooted if you could tax for unity. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. I got 1984'd May 7, 2021 @ 4:08am. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. •. but in the war conditions menu I cannot choose to vassalize him. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. I always do this with hegemoneis. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. 3. Firstly you need to be a recognised power so you can puppet and not just make a tributary. . Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. If you got a particularly worthless planet, you can purge your own machines and fill it with the organics for a vassal. The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. < >It seems a little strange that an egalitarian overlord would allow their vassal to be authoritarian; at least they would ban them from committing slavery and/or purges. Stellaris v3 version available here! This mod aims to improve. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. MEbigBoss. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. Top posts april. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. Cost, size, upkeep everything to do with ships is peniltized by 50%. as a trading partner or a buffer zone. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. pulli23 • 3 yr. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I personal use vassals for a few purposes. In general though, if your fleet is much stronger it should be enough. Build them up and let them get a fleet in proportion to yours. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. So basically anything but a plain vassal. . 9 ‘Caelum’ is Out, What’s. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. 3. Vassels build there own. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. Yeah that makes sense, thanks a lot. On the other hand, the income you get from them as a tributary can help you considerably. This protection may include military support, diplomatic backing, or other forms of assistance. ago. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. This page was last edited on 7 June 2023, at 04:39. For Stellaris 2. 7 to −3. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. Mr-H-Saether • 5 mo. Thread starter Abdulijubjub; Start date Apr 14, 2023; Jump to latest Follow Reply Menu. HOWEVER, despite them being superior to me in fleet strength and equivalent in economy and tech they were willing to be my vassal. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. I see you don't keep all fully occupied systems unless you have claimed a total war. A disloyal vassal won't follow your fleets around during wartime. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. CalebS92. ago. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. The best way to play is to have as close to zero empire size whilst having the biggest science income. Only one vassal can be integrated at a time. Through this window you will need to make the various demands/other things. Only existing. willldebeast • 4 yr. I remember them doing this pre-2. Learn more about Stellaris: Overlord DLC here - new Overlord DLC for. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. The negative side of vassal playstyle is broken AI. ehh I lost the megacorp. This sucks because I want to name them Duchy of X type names and instead I'll have some dumb Union of X or something like that which does not fit the naming scheme. Basically sectors that cost nothing but only give 25% of raw resources. I would use the Tributary option so much more often if it wasn't so inconvenient. 0 unless otherwise noted. Once that has happened you should then be able to choose a specialisation. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Copyright © 2016 Paradox Interactive AB. When subjugating an empire I only have 'tributary' as an option. I have no idea on that. Base: -50 Empire Population: -23 Relative Power: +22. This button may be bugged however, as many players have reported it to be missing. To see what we can do to make your empire bigger and stronger than ever before, check. NumberIine. A weak tributary with 3-4 planets can usually give you a resource output of about one of your planets with no upkeep or tech penalties, being purely positive income. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. This is what will have them give you more science tribute, and since a higher % of. Go to Stellaris r/Stellaris. You both have to be at peace and you have to be rated as superior to another empire before you can make demands to them to get the CB. Stellaris > General Discussions > Topic Details. Once within a 60% tech difference you should be able to change their type. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. I’ve taken planets and given them to my tributary. Caveat If you're struggling with ethics divergence sometimes it's helpful to. How to make vassals/tributary. As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. Method 4: Liberation. A disloyal vassal won't follow your fleets around during wartime. Food is minimal, and getting tributary after tributary can cover your economy for the most part. If you intend not to conquer said terrain turn to vassal. In Stellaris you can research fusion reactors. Since you can do. Stellaris. The extra credits really make that much of a difference. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. If they resist (don't immediately surrender), you can attack to destroy their ships/armies and arrest their leaders yourself. They're a tributary. Stellaris. Each vassal type has certain limits on what you can demmand of them. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. . First building military stations to every damn solar system, now I can't even declare war against my own rivals, or even rival neighboring powers to my empire, even with the most aggresive empire settings (First contact protocol for example) Either bugs, or a broken war system. You might try making a vassal out of a neighboring sector and then gifting them systems one by one until you’ve got rid of those you don’t want. Once a vassal hits the trust cap in an empire like this, release them. You can demmand far more resources from a tributary vs a normal vassal. 2. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough)Subscribe to downloadVassals and Tributaries - Exalted Domination [2. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. 3. Lets find out. Give every vassal a 1000 Mineral and 1000 energy starting gift. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. We can negotiate, and renoegotiate the terms of our agreement. Is there a way to force a neighbour to become your vassal with the new mechanics. Separate, your naval capacity and your vassals' sum is larger than if you integrate them, or use them as a tributary to supply a larger fleet. They're outside it. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. The inability to do so is one of the main weaknesses of the MegaCorp empire type. The only options are vassal and tributary. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. Heck if they like you enough they may even be amicable to becoming a tributary. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. 7 to −3. 6. 0 unless otherwise noted. Declare war and eliminate crime syndicate. So a criminal syndicate is doing its job and has a couple of branches open on my planets. This video is sponsored by Paradox Interactive. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. 2k. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). I've been playing a lot with the feudal civic and having fun but one of my problems is that unless I create the vassal myself I have no idea how to rename the vassal. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Which- if true- means that rather than fundamentally stop the 'vassal-integrate' system, vassal wars are still the best way to expand, and having integratable-vassals are the most profitable thing you. Peter34cph • 3 yr. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. I thought I might integrate them but I wondered how many decades it would take. food than you actually want, and a pittance of alloys/CG. More bang for your war bucks, let. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. 8] Subscribe. They are all extremely strong perks with them. Protectorates get an 80% tech discount helping them catch up. I prefer conquest. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. forcing vassals to change a policy or surrender resources at the cost of Opinion). "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. Move all organics to their own planet, you can create a vassal when you're at peace. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Reply reply more reply. Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after vassalizing a protectorate with restricted voting to ensure their votes in the Galactic. Vassal or Tributary. g. VicboyV • 7 yr. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. You're just too far behind. I hope this is fixed because the potential for these systems is great!Stellaris. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. However you are not allowed to intergreate a Tributary. Vassals are very bad. Even if you change 0 infrastructure and pops, re-releasing them will give them all your traditions and techs, and re-set the ascension perks so they can. g. This gives you a "partner" who consists of one planet. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . Vassals are useless in wars. Claims stuff on a different empire, make them a tributary. 2x probably). Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. Join. Now. Most empires will have Vassal/Tributary as options. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. What does the L in L-Gate stand for? (Correct answers only) 167. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. If you want to split another one, start a war for a tributary or vassal. I'd probably just let them be though. That's all. This page was last edited on 7 June 2023, at 04:39. I don't believe that a vassal/tributary can have subjugates themselves so I would assume they become your vassal. 0. The issue is when I declared an expel branch war against them it didn't work. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay. Likewise, if you have an overlord, you are their subject and are beholden unto them. Getting empires to become your vassal/tributary in trade for your protection. I have no idea on that. I may be biased because a xenophile Fallen Empire. Secondly the Vassal pays 25% of it's Mineral and Energy income to the overlord. So right now i cant make anyone a Vassal or Tributary and i sure as hell don't want all of their systems for myself because that's going to. So if we integrate mega vassal it will be at least 1000i. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. If you’re a vassal then theres good news and bad news. It all depends about your empire (ethics for the most part) and strategy. make every three planets above my cap into a new vassal. Which is just fine. 8] Subscribe. Half the fun of Stellaris is roleplaying, IMO. Unhappy sectors will want to become tributaries. You grow when your vassals grow. However, it pays a substantial amount of tribute to its overlord in exchange for protection. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). The bonus 30% to science is… well it’s nothing. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. x. The game is quite a while back so not 100% sure of course. A vassal has still some use, even if their military support is questionable, e. Method 3: Make a Sector a Vassal. Where it says vassal click and look for tributary. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. After that, you propably want to have Vassals for the Fleet Cap, Reserach Exchange and Unity. Toggle signatureTributaries are cool. Infact, do a tributary war to start with, the easing down from tributary to specialized. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. Best. It doesn’t work and people have reported it as a bug and got “working as intended. You could try to vassalise them. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. 1. Created Jul 31, 2015. Hmm. However, even after becoming a tributary and having diplomatic freedom, I can't declare war on my overlord as declaring a war againts them need the approval of their. With the rework that means you can specialize your vassals It depends on what you want from them. Galactic Surveyors. Claims stuff on a different empire, make them a tributary. Hegemons can also continue to expand their empires and make claims and declare wars (depending on laws) unlike. I played Stellaris for quite some time now. A tributary gives you a portion of income. CryptoCreating vassals is intergral to good tall play atm. Honestly, for AI ones under you, it's hard to beat Tributary or normal vassal for any of the bonus lol. they're very flexible, but require some time to set up. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. Authors description: Exalted Domination – Vassals And Tributaries. Hey as the title suggests I have some questions for console Stellaris if anyone on this reddit is even on console. Stellaris Dev Diary #313 - 3. . Else liberate as many planets as you can to split up their empire. Wondering how to choose between tributes and vassals in Stellaris? We can help you make your choice with this Stellaris tributary vs vassal guide. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Larger vassals tend to go all-out on their military more often than smaller ones. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then propose a hegemony. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. All subject types now grant a small. It is better to release well developed planets as vassal rather wait for them to develop. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. They have internal autonomy with limited interference from their overlord. Get app Get the Reddit app Log In Log in to Reddit. Whereas building outposts cost base 75 influence and alloys,. Fluffy-Tanuki • 21 days ago. 2. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. •. , best you can. If this isn't the case then something is missing. However, having a Hegemony does work better for you for the federation benefits. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. Warfare. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. You cannot even choose to change terms to "not defend subject" if the vassal is a protectorate, tributary, scholarium, bulwark or prospectorium. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. Correction: Only voluntary protectorates give you influence. Stellaris. Having signed a pact with a foreign power, they are often at the whims and mercy of their overlord, forced to bend to whatever rules and regulations their liege wishes. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. Join. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. As well as encouraging the spectrum of playstyles Stellaris is otherwise. I don't have access to them. Go expansion edicts first, Start claiming planets left and right. the war is them attempting to prove that they are strong enough to govern themselves, your inability to stop them proves that they can. You will be presented with many options as demands, and “Vassalize” is one of the options. Basically sectors that cost nothing but only give 25% of raw resources. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Subsidiaries only pay energy, while tributaries pay both energy and minerals. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. -25% minerals and energy to your vassal's fleet. I'm currently in the mid-game of Stellaris and building up a pretty big empire. Fluffy-Tanuki • 21 days ago. You can't change it because they're not a vassal. See screenshots for new tradition effects. A tributary of basic resources would be just as redundant. This is what will have them give you more science tribute, and since a higher % of. Edit: says cannot build more than one. Get them to agree to it themselves, or force them to submit with a war. Unless you use AI mod, standard AI either for enemy or ally like vassal have trouble filling their planets with buildings. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. vassalization acceptance REALLY needs a rework. XBOX • 3 yr. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Then (to test) I let them both go. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. Except maybe espionage that causes a political incident. Tributary gives you the full freedom, but doesn't give you the GP dev. bordering other tributaries does count for tributary demands. When releasing a sector as a vassal, what do they inherit from you? In my current playthrough as space Ethiopia (Neo-Askumite Empire), in accordance with the tradition of the መንግሥተ አኵስም , I have been releasing all sectors outside of my core system as vassal/tributary states. Unlike vassals, tributaries don't really help you in a war, but if it's a weak empire their fleet would be useless anyway and their resources are put in better use upkeeping your. the subject gets the benifit of extremely large research bonuses towards military technology researched by its master. Presets have a list of default terms and can have additional unique effects tied to them, like. All Discussions. Suggestion I find it frustrating that we have to choose between making a client a vassal or a tributary, which means that they can contribute either resources or military power, but not both. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. If you're going aggressive. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. ; About Stellaris Wiki; Mobile viewVassals are the most influence-efficient way to incorporate conquered territory, if you're willing to wait 10-15 years. I am fairly new to this game, so I first apologise for my lack of knowledge. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. PS4 •.